A collaborative asymetric point&click designed and developed during the 2016 Global Game Jam. On a mobile phone, one player invites three others to play the game. The fact is, this very player has already played, while the three others haven’t. He’s the traitor (but only him knows that) and the others are the investigators.
The traitor has to prevent the investigators from finding the exit of a maze in less than 15 minutes. The players can search all around the room and vote for an action to execute. If they all agree, the action is done. If three players agree, they can also neutralize a fourth one or free him.
Our team being made up of a game designer and a developer, we decided to create the maze in Minecraft and use screenshots in the game.